![]() ![]() Types of Frost Wave attacks are randomized between an even rain, an alternating pattern, or a rain that start from the edges and move towards the center.Charges 5% more frequently, and charges faster the lower its health and its distance to the player.Gains a 5% velocity increase and 20% acceleration increase.Segments are increased from 41 to 51 and size increased by 5%.Spawns five tornadoes in total with 14.29% less spacing.Gains a variation of the Frost Wave attack which has an alternating pattern. ![]() Charges 10% more frequently, and charges 10% more frequently below 50% health.Gains a 10% velocity increase and 20% acceleration increase.Segments are increased from 31 to 41 and size increased by 10%.Tornadoes last for 20 seconds before disappearing. Replaces every other Frost Mist attack with 3 / 5 / 7 even columns of tornadoes.Summons two additional Frost Waves with 7% less spacing.Loses the ability to charge at the player.Causes a thunderstorm to occur in addition to the rain and blizzard.Transitions into Phase 4 when below 30% health.After half a second has passed, Frost Waves rain down in the positions of the frost clouds. During 25% of its charge downtime, it summons an even row of 23 / 25 fast and harmless frost clouds.Charges half as frequently for the remainder of the battle, and no longer summons lightning when charging.Causes a blizzard to occur in addition to the rain.Transitions into Phase 3 when below 55% health.Its color shifts back to normal after performing the attack. Every 6.67 / 6 / 5.67 / 5.33 seconds, its color shifts to a dark blue color and quickly charges at the player, summoning three bolts of lightning from the sky in the process.Increased overall speed and acceleration by 20%.Sheds its armor, causing the entire body to be vulnerable.Transitions to Phase 2 when below 80% health.Fires a even barrage of 10 Electric Lasers from its body segments and summons a Lightning Orb from its tail segment every 5 seconds.The body and head are nearly immune to all damage the only way to deal significant damage is to hit its tail, which has 0 defense, glows, makes a different hit sound from other segments, and its damage taken is multiplied by 2.When spawned, the Storm Weaver will causes the rain to occur. It actively chases the player throughout the battle and does not enrage, even if the player leaves the Space layer. The Storm Weaver is an aerial worm-like enemy with 31 / 41 / 51 / 61 segments in total. ![]()
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